good controls and good art, but overall kinda repetitive gameplay. I finished the second level and after the enemies were all dead it just stayed on the same screen.
good controls and good art, but overall kinda repetitive gameplay. I finished the second level and after the enemies were all dead it just stayed on the same screen.
solid game. good controls. good art. good music. gets a bit boring after a while.
i like the art and the animation sets and the music.
but i don't like the game, it's super boring.
not a whole lot of replay value, but it made me laugh while I was playing it.
this game is really good. it uses a mechanic that I have never seen before. It has pretty good play control. I like the art for it, and it has a neat alien invasion feel to it.
here is some stuff I would like it to have: different types of guns, like missile launchers and lasers and what not.
Some kind of infantry module you can buy that would send out guys to shoot the slimes, and more different types of aliens would be nice.
and how about change the background after a while to reflect the damage being done to the city?
any way, good game.
Thanks for the feedback, this game is pretty much finished as I've spend a lot of time on it and kind of burned out working on it. Im going to add all the thinks I've learned from making this one to the sequel, And that does have more towers, missiles, lasers, force field etc, and a machine gun that kills the slim dude!
i like it when ppl make new and original stuff, but this is too boring to play. it takes a million tries to kill a dude and every time you have to sit there and wait for him to talk for like five minutes.
i like what you've done with level design and backgrounds, but for me the play control was to awkward, I died more often than I had fun, so I stopped playing after like 3 screens.
:( oh no
i dont really like anything about this game.
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Joined on 5/7/11