Win a battle in the campaign with 100% health remaining. (Only planets whose destruction is funded by the world council count!)
Overtime 10 Points
Complete 15 quests.
Freshman no more 10 Points
Raise your planet level to 5.
Bad luck 10 Points
Die after having achieved at least 7 victories against stronger planets in a single campaign. (Only planets whose destruction is funded by the world council count!)